Getting to close
- christian chinchilla
- Jun 15, 2021
- 1 min read
The one main problem that I was mainly facing was having it to where the boss would leap to the player when doing his leap attack. Mainly because when it jumps it would do a very small hop into the air and then slam and not move really. So I tried to recreate it where when it jumped it will move to the character but it turned out there were so many things overriding things that it wouldn't let the boss move to the player or it would move but no animation. So too it was getting to a point where I was getting lost and running out of ideas to try and fix this problem. But as I had friends playtest it they never really complained about the boss not moving to them because they all thought that it was his way of getting a breather from his punches. So since it seems like that wasn't a game-breaking bug since players thought it was supposed to be like I decided to leave it like that for now since they don't seem to mind it until I either change it or not depending on how much time I have left to work.
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