The birth of something new
- Kurtis McCammon
- Apr 16, 2021
- 1 min read
This week I began by working out how I want players, artifacts, and relics to work together, however I was pulled off the task to help Christian get a working AI for this weeks build. While Christians AI did what it did just fine. However due to the way he had it setup it was going to be a hassle to add the functionality we needed. Therefore I started from scratch, making everything C++ if it could be. We now have a functioning enemy AI that not only chases the player, but also attacks them.
Through out this last week the major blocker for me has been time. As I was trying to do what had taken Christian 3 weeks, in only 2 days. I was able to make it in time and get a finalized version for this weeks build.
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