The enemy Attack
- christian chinchilla
- Apr 16, 2021
- 1 min read
The biggest problem I was facing this whole week was getting the enemy to attack the player correctly. Mainly because every time I tried to get the service to work it would never want to do what it was told to do. Many days went by that I still could not wrap my head around why my service was not acting the way it should or do its job correctly. So I kept watching video after video to try and see if there was something I was missing to get the service to work. In the end, I saw that I was getting nowhere with the enemy so I decided for what was best for the team was to pass my task to someone else in the group that could possible get the service to work. In the end, my friend ended up writing a whole new AI (mainly to know what he was doing instead of picking up where I left off) and got the enemy to attack the player and even die correctly as well. So in the end I'm glad that I gave up the task to someone else or else we would not be having a working enemy AI right about now.
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